
EZ Unity Scene Collab
A downloadable Unity Realtime Tool for Windows, macOS, and Linux
Multiple people can connect from different computers and work on the same Unity scene at the same time—similar to collaborative documents, but designed for game development and level design.
In this video, I present the tool, explain why I created it, and demonstrate how several Unity Editors can collaborate on one shared scene.
Features shown:
- Real-time editing across multiple Unity Editors
- Object locks that prevent conflicting edits
- A different lock color for each collaborator
- Transform, hierarchy and Inspector synchronization
- Material and component synchronization
- Prefab and asset-reference support
- Optional ProBuilder integration
- Collaborative Undo and Redo
- Incremental recovery after disconnections
- LAN, Tailscale, Hamachi and direct TCP connections
- English and Spanish interface
EZ Scene Collab works directly inside the Unity Editor and does not require entering Play Mode.
Important: asset files are not transferred through the connection. Every collaborator should use the same Unity project, packages and assets, preferably synchronized through Git or another version-control system.
Currently tested on Windows with Unity 6. ProBuilder is optional, and the core tool continues working without it.
Website and documentation: https://explosivo30.github.io/ez-scene-collab/
Support: ezjuegitos@gmail.com
#Unity #GameDevelopment #UnityTools
Purchase
In order to download this Unity Realtime Tool you must purchase it at or above the minimum price of $14 USD. You will get access to the following files:


